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| Name | Class | Description |
| Rakur's Grace | SHM(15) | This Rakurr patron ability increases your agility, dexterity, avoidance and melee attack and refresh speed. |
| Rampant Roots I | DRU(16) | Roots all enemies within 10 meters for 20 seconds. There is a chance that this root will break any time they take damage. |
| Rancor I | RNG(10) | |
| Rancor I | RNG(10) | Damages an enemy for 150% damage, and all group members attacking the enemy gain 10 damage for the next 30 seconds. This ability can only be used after you parry. |
| Rancor II | RNG(24) | |
| Rancor III | RNG(34) | |
| Rancor IV | RNG(46) | |
| Ravage I | ROG(8) | This attack deals massive damage (200% weapon damage + a bonus) if used from behind.
It requires a piercing weapon, and only works when you are out of combat and stalking. It is a good ability to use at the start of fights when soloing. |
| Ravaging Darkness I | DRK(12) | Deals 50% weapon damage. Drains endurance from an opponent over time and adds to your Dreadful Countenance over time. |
| Ravaging Darkness II | DRK(24) | Deals 50% weapon damage. Drains endurance from an opponent over time and adds to your Dreadful Countenance over time. |
| Razor Parts Silk I | BRD(6) | Deals 3-6 damage over 24 seconds and reduces armor class for 30 seconds. |
| Razor Parts Silk II | BRD(12) | Deals 60 damage over 16 seconds and reduces armor class for 30 seconds. |
| Razor Parts Silk III | BRD(20) | Cleaves armor and flesh, reducing the armor class of your target for 30 sec and dealing 100 damage over 16 sec. |
| Razor Parts Silk IV | BRD(28) | Rendering strike that reduces armor class and inflicts 32-38 damage over 24 seconds. |
| Razor Parts Silk V | BRD(36) | Deals 44-40 damage over 24 seconds and reduces armor class for 30 seconds. |
| Razor Parts Silk VI | BRD(46) | Deals 58-66 damage over 24 seconds and reduces armor class for 30 seconds. |
| Recovering Burst I | BMG(12) | Heals you and your allies. The amount of healing goes up by 3% per level of Blood Union. |
| Reflect | SOR(30) | Reflects the next incoming spell back on it's caster. |
| Regeneration I | BMG(16) | Increases you and your allies health regeneration. |
| Regress I | RNG(12) | |
| Regress II | RNG(22) | |
| Regress III | RNG(32) | |
| Regress IV | RNG(42) | |
| Regrowth I | RNG(16) | |
| Regrowth II | RNG(26) | |
| Regrowth III | RNG(32) | |
| Regrowth IV | RNG(40) | |
| Regrowth V | RNG(48) | |
| Reincarnate I | DSC(10) | Brings a dead ally back to life with a small amount of health |
| Reincarnate II | DSC(40) | Brings a dead ally back to life with a small amount of health |
| Remedy I | SHM(1) | Heals your target for a small amount of damage. |
| Remedy II | SHM(14) | Heals your target for a small amount of damage. |
| Remedy III | SHM(28) | Heals your target for a small amount of damage. |
| Remedy IV | SHM(42) | Heals your target for a small amount of damage. |
| Rend Armor I | WAR(8) | Rends your opponent’s armor, reducing their defenses for 35 seconds and causing an armor chink. |
| Renewal I | CLR(12) | Increass the health and endurance regeneration rate of you and your allies. |
| Restoration I | SHM(4) | Heals your defensive target by a large amount of health. |
| Restoration II | SHM(12) | Heals your defensive target by a large amount of health. |
| Restoration III | SHM(22) | Heals your defensive target by a large amount of health. |
| Restoration IV | SHM(32) | Heals your defensive target by a large amount of health. |
| Restoration V | SHM(44) | Heals your defensive target by a large amount of health. |
| Restore I | DRU(10) | Heals an ally for 243 points of health. |
| Resurgence I | PSI(30) | Restores 1000 energy to an ally. |
| Resurgence II | PSI(40) | Restores 1600 energy to an ally. |
| Resurgence III | PSI(50) | Restores 2200 energy to an ally. |
| Retort I | PAL(20) | Counterattack, lashing out and surrounding yourself with a barrier that lowers the damage of the next 3 incoming attacks by 25%. Can only be used after a block. |
| Retort II | PAL(30) | Counterattack, lashing out and surrounding yourself with a barrier that lowers the damage of the next 3 incoming attacks by 25%. Can only be used after a block. |
| Retort III | PAL(40) | Counterattack, lashing out and surrounding yourself with a barrier that lowers the damage of the next 3 incoming attacks by 25%. Can only be used after a block. |
| Riposte I | WAR(8) | Counterattack, dealing 150% weapon damage plus 36 to your target. Can only be used after a parry. |
| Riposte II | WAR(24) | Counterattack, dealing 225% weapon damage plus 85 to your target. Can only be used after a parry. |
| Ritual of Awakening | BMG(36) | This spell requires 2 Blood Union to cast, and will increase your spell casting times by 20%. |
| Ritual of Gelenia | BMG(18) | Instantly heals an ally of up to half of their maximum health, depending on how high your Blood Union has been raised. This consumes all of your Blood Union, but is free of an energy cost. |
| Ritual of Sacrifice | SHM(14) | Converts some of your health into energy. |
| Roar of Fury I | WAR(24) | This battle cry hits all nearby opponents, dealing 100 points of damage and adding a large amount of hate. |
| Roar of Fury II | WAR(34) | This battle cry hits all nearby opponents, dealing 125 points of damage and adding a large amount of hate. |
| Roseberries | DRU(8) | Summons roseberries. These items have 3 charges, each of which heals you for 120 health. |
| Ruin I | ROG(12) | This finishing move will debuff your targets attack rating for the next 5 attacks. |
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