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| Name | Class | Description |
| Panther Talisman | RNG(26) | |
| Paragon of Justice | PAL(20) | Athuloria grants you a portion of her power, making you a mighty paragon of justice. You gain increased strength, dexterity, constitution and vitality as well as increased accuracy and damage |
| Paralyzing Touch I | DSC(22) | This counterattack is available after you dodge. It stuns your opponent for up to 15 seconds, but will break if they take any damage. |
| Paralyzing Touch II | DSC(32) | This counterattack is available after you dodge. It stuns your opponent for up to 15 seconds, but will break if they take any damage. |
| Paralyzing Touch III | DSC(42) | This counterattack is available after you dodge. It stuns your opponent for up to 15 seconds, but will break if they take any damage. |
| Paralyzing Touch IV | DSC(50) | This counterattack is available after you dodge. It stuns your opponent for up to 15 seconds, but will break if they take any damage. |
| Parry I | RNG(4) | |
| Parry I | RNG(4) | Increases your chance of parrying incoming attacks by 80% for one minute, or until you succesfully parry. |
| Parry II | RNG(26) | |
| Parry III | RNG(46) | |
| Phantasmal Blade I | DRK(14) | Stuns your opponent for 25 to 35 seconds or 1 hit |
| Pickpocket I | ROG(4) | This ability allows you to pick the pocket of your target. This will occasionally result in usable or crafting items. |
| Piercing Roots I | DRU(2) | Roots an enemy in place, preventing movement There is a 60% chance of this root breaking any time they are hit. This ability also does 28-31 damage over 10 seconds. |
| Piercing Roots II | DRU(10) | Roots an enemy in place, preventing movement There is a 60% chance of this root breaking any time they are hit. This ability also does 87-96 damage over 10 seconds. |
| Planar Gateway | SOR(10) | Teleports your party to the nearest altar. |
| Ploy | ROG(14) | This ability will make your opponent vulnerable for 8 seconds, as well as halting their next two attacks. |
| Plunder I | ROG(6) | This ability allows you to pick the pocket of your target. This will occasionally result in usable or crafting items. |
| Poison Shot I | RNG(18) | |
| Poison Shot II | RNG(30) | |
| Poison Shot III | RNG(42) | |
| Poison Shot IV | RNG(50) | |
| Power Attack | WAR(4) | This ability greatly increases your melee damage, but costs energy while active. The damage increases every ten levels. |
| Prayer of Life | PAL(40) | Resurrects an ally. This ability is usable in combat. |
| Precept of Tranquility I | DSC(8) | Heals yourself and your allies for a small amount of health. |
| Precept of Tranquility II | DSC(20) | Heals yourself and your allies for a small amount of health. |
| Precept of Tranquility III | DSC(28) | Heals yourself and your allies for a small amount of health. |
| Precept of Tranquility IV | DSC(38) | Heals yourself and your allies for a small amount of health. |
| Precept of Tranquility V | DSC(48) | Heals yourself and your allies for a small amount of health. |
| Primal Fury | WAR(8) | This ability causes you to enter a rage for a short time granting increased damage, as well as immunity to stun and fear effects. This ability takes a great toll on our body however and you will feel these effects for up to one minute. |
| Protect | WAR(10) | Rescues your defensive target from an incoming attack, causing the offender to target you for 3 to 6 seconds. |
| Protector's Fury I | PAL(10) | Deals 300% weapon damage plus 0 and forces the attacker of your defensive target to attack you instead. If you use a rescue when you are below 20% health, you gain a virtue point. |
| Protector's Fury II | PAL(20) | Deals 300% weapon damage plus 0 and forces the attacker of your defensive target to attack you instead. If you use a rescue when you are below 20% health, you gain a virtue point. |
| Protector's Fury III | PAL(30) | Deals 300% weapon damage plus 0 and forces the attacker of your defensive target to attack you instead. If you use a rescue when you are below 20% health, you gain a virtue point. |
| Protector's Fury IV | PAL(40) | Deals 300% weapon damage plus 0 and forces the attacker of your defensive target to attack you instead. If you use a rescue when you are below 20% health, you gain a virtue point. |
| Provoke I | DRK(6) | Increases your opponent's hatred of you. Only effective on the same target every 8 seconds. |
| Provoke II | DRK(14) | Increases your opponent's hatred of you. Only effective on the same target every 8 seconds. |
| Provoke III | DRK(24) | Increases your opponent's hatred of you. Only effective on the same target every 8 seconds. |
| Psalm of the Dance | BRD(44) | Speeds up the rate at which bard dance forms are progressed. |
| Psionic Barrier I | PSI(26) | Imbues an ally with a protective barrier that will expire after 12 seconds or 404 points of damage. Any single target can only be affected by this spell once per 30 seconds. |
| Psionic Barrier II | PSI(34) | Imbues an ally with a protective barrier that will expire after 12 seconds or 527 points of damage. Any single target can only be affected by this spell once per 30 seconds. |
| Psionic Barrier III | PSI(42) | Imbues an ally with a protective barrier that will expire after 12 seconds or 659 points of damage. Any single target can only be affected by this spell once per 30 seconds. |
| Psionic Barrier IV | PSI(50) | Imbues an ally with a protective barrier that will expire after 12 seconds or 800 points of damage. Any single target can only be affected by this spell once per 30 seconds. |
| Psychic Mutation | PSI(30) | This counter effect will absorb an incoming spell and convert it into energy. |
| Psychic Schism I | PSI(18) | Curses your opponent, decreasing their spell damage by 119 for 20 seconds. When the curse expires they will suffer 177-191 damage. |
| Psychic Schism II | PSI(26) | Curses your opponent, decreasing their spell damage for 20 seconds. When the curse expires they will suffer 260-279 damage. |
| Psychic Schism III | PSI(34) | Curses your opponent, decreasing their spell damage for 20 seconds. When the curse expires they will suffer 343-365 damage. |
| Psychic Schism IV | PSI(42) | Curses your opponent, decreasing their spell damage for 20 seconds. When the curse expires they will suffer 435-461 damage. |
| Psychic Schism V | PSI(50) | Curses your opponent, decreasing their spell damage for 20 seconds. When the curse expires they will suffer 530-560 damage. |
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