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Spells: Classes - Shm



NameClassDescription
Remedy ISHM(1)Heals your target for a small amount of damage.
Spirit Strike ISHM(1)Deals instnat damage to your target and reduces their spiritual resistance for a minute.
Spirit Infusion ISHM(2)Increases your groups maximum hit points, armor class and spiritual resistance.
Flesh Rot ISHM(2)Deals damage over time to your opponent, as well as reducing their physical resistance.
Restoration ISHM(4)Heals your defensive target by a large amount of health.
Winter's Roar ISHM(4)Deals instant cold damage, followed by cold damage over time, as well as freezing your opponent.
Spirit Strike IISHM(6)Deals instnat damage to your target and reduces their spiritual resistance for a minute.
Lethargy ISHM(6)Slows an enemies attack speed.
Grasp of GoromundSHM(8)Roots an enemy in place, preventing movement. Every time they take damage this spell has a chance to dispel.
Flesh Rot IISHM(8)Deals damage over time to your opponent, as well as reducing their physical resistance.
Summon Spirit OrbSHM(10)Summons a spirit orb. This orb can be used to revive you or another shaman should they die.
Weak Spirit Bond: KrigusSHM(10)Forms a bond with Krigus the Fly, reducing your spell casting and melee refresh times.
Weak Spirit Bond: SkamaidzSHM(10)Forms a bond with Skamaidz the Vulture, causing you to deal additional melee damage and giving a chance to lifetap your enemy any time you melee or cast spells.
Spirit CallSHM(10)Resurrects a fallen ally.
Hero's CallCLR(18), SHM(12)Summons a grouped ally to your side. This allows you to summon group mates who are late arriving, etc. This spell only functions in certain areas.
Restoration IISHM(12)Heals your defensive target by a large amount of health.
Winter's Roar IISHM(12)Deals instant cold damage, followed by cold damage over time, as well as freezing your opponent.
Weak Spirit Bond: Nag-SuulSHM(14)Forms a bond with Nag-Suul, granting increased spell damage. This spell is rewarded from the Viper's Bite quest.
Spirit Strike IIISHM(14)Deals instnat damage to your target and reduces their spiritual resistance for a minute.
Remedy IISHM(14)Heals your target for a small amount of damage.
Ritual of SacrificeSHM(14)Converts some of your health into energy.
MaimSHM(15)This Rakurr patron ability dishes an attack through your pet which deals moderate damager, and reduces the target's movement speed. If they have been incapacitated then it also stuns them for a period.
Maiming StrikeSHM(15)This Rakurr patron ability lowers your opponent's accuracy for the next two attacks, as well as dealing damage.
Spirit WalkSHM(15)This totemic gift allows you to learn new spells from your patron.
Summon Attendant of HayatetSHM(15)This Hayatet patron ability summons an attendant of Hayatet. This pet deals good damage, but is not a very good tank.
Summon Attendant of RakurrSHM(15)This Rakurr patron ability summons a pet who deals moderate damage, and can tank moderately well.
Summon Attendant of TuurginSHM(15)This Tuurgin patron ability sumons a spirit attendant to serve as your pet. It is a tank pet.
Mauling AssaultSHM(15)This Tuurgin patron ability deals heavy damage to your opponent, and has a chance to lower their melee accuracy.
Tuurgin's AngerSHM(15)This Tuurgin patron ability increases the castesr strength, constitution, anad increases their melee damage output.
Skin of the BearSHM(15)This Tuurgin patron ability allows you to transform into a bear, granting increased Strength, Armor Class and Constitution.
Skin of the WolfSHM(15)This Rakurr patron ability transforms you into a wolf, increasing your movement speed, agility and dexterity.
Rakur's GraceSHM(15)This Rakurr patron ability increases your agility, dexterity, avoidance and melee attack and refresh speed.
Wings of the PhoenixSHM(15)This Hayatet patron ability causes you to levitate, as well as increases your movement speed, spell damage and fire resistance.
Lesser Fire ClawSHM(15)This Hayatet patron ability deals instant damage to an enemy. It increases in potency the more it is used.
Greater Spirit of RakurrSHM(15)This Rakurr patron ability increases your movement speed.
Spirit of RakurrSHM(16)This Rakurr patron ability increases your movement speed.
Sundering ClawSHM(16)This Tuurgin patron ability reduces your opponents armor class.
Bite of the Feral ISHM(16)This Rakurr patron ability deals heavy damage, as well as reducing your target's movement speed.
Mantle of Hayatet ISHM(18)This Hayatet patron ability increases your groups fire resistance, as well as granting them a fire based damage shield, that will hurt attackers.
Flesh Rot IIISHM(18)Deals damage over time to your opponent, as well as reducing their physical resistance.
IntensitySHM(18)This Rakurr patron ability increases your groups maximum energy and endurance, as well as their energy and endurance regeneration.
VigorSHM(18)This Tuurgin patron ability increases your groups maximum endurance and endurance regenreation.
Acuity ISHM(18)This Hayatet patron ability increases your groups energy regeneration and maximum energy, as well as increasing their spell casting and refresh times.
Hunter's ShroudSHM(20)This Rakurr patron ability allows you to enter into stalking mode while in wolf form. This grants stealth, as if you were a rogue.
Lethargy IISHM(20)Slows an enemies attack speed.
Winter's Roar IIISHM(20)Deals instant cold damage, followed by cold damage over time, as well as freezing your opponent.
Restoration IIISHM(22)Heals your defensive target by a large amount of health.
Healing Ward ISHM(24)A reactive heal that heals you whenever you take damage.
Spirit Infusion IISHM(24)Increases your groups maximum hit points, armor class and spiritual resistance.
Spirit Strike IVSHM(24)Deals instnat damage to your target and reduces their spiritual resistance for a minute.
Remedy IIISHM(28)Heals your target for a small amount of damage.
Flesh Rot IVSHM(28)Deals damage over time to your opponent, as well as reducing their physical resistance.
Winter's Roar IVSHM(30)Deals instant cold damage, followed by cold damage over time, as well as freezing your opponent.
Restoration IVSHM(32)Heals your defensive target by a large amount of health.
Healing Ward IISHM(32)A reactive heal that heals you whenever you take damage.
Spirit Strike VSHM(34)Deals instant damage to your target and reduces their spiritual resistance for a minute.
Lethargy IIISHM(36)Slows an enemies attack speed.
Flesh Rot VSHM(38)Deals damage over time to your opponent, as well as reducing their physical resistance.
Spirit BurstSHM(40)Summons friendly spirits to assist your group. They will attack any enemies that approach.
Healing Ward IIISHM(40)A reactive heal that heals you whenever you take damage.
Winter's Roar VSHM(40)Deals instant cold damage, followed by cold damage over time, as well as freezing your opponent.
Remedy IVSHM(42)Heals your target for a small amount of damage.
Spirit Strike VISHM(44)Deals instant damage to your target and reduces their spiritual resistance for a minute.
Restoration VSHM(44)Heals your defensive target by a large amount of health.
Lethargy IVSHM(48)Slows an enemies attack speed.
Flesh Rot VISHM(48)Deals damage over time to your opponent, as well as reducing their physical resistance.
Spirit Infusion IIISHM(48)Increases your groups maximum hit points, armor class and spiritual resistance.
Healing Ward IVSHM(50)A reactive heal that heals you whenever you take damage.
Winter's Roar VISHM(50)Deals instant cold damage, followed by cold damage over time, as well as freezing your opponent.